Campaign archive
Campaign teardown · Douyin · Gaming · Feb 2024

How 卡拉彼丘 (Strinova) built a paper-plane challenge around its Douyin game launch

For its February 2024 public beta, 卡拉彼丘 (Strinova) used thirteen Douyin creators and thirteen videos to turn its 3D-to-2D character mechanic into a paper-plane relay, wrapped in school and family comedy.

Illustration: 卡拉彼丘 — solid planes become a light relay
Illustration · unrandom
Creators13Head Anchor Drove It
Posts13Video-led · 100% video
PeriodFeb 2 – 5, 2024New Launch · Spring Festival
Comments45,097On the campaign's posts
The idea

Make the paper plane a playful demonstration of the core mechanic

Running from 2 to 5 February 2024, after the public beta opened on 1 February, the campaign paired 纸飞机接力挑战 (Paper Plane Relay Challenge) with the hashtag 二次元射击游戏卡拉彼丘公测 (Public Beta of Strinova, the Anime-Style Shooter). The paper-plane action echoed the shooter’s seamless switch from a 3D character to a 2D paper form. Comedy creators embedded that explanation, the New Year cart-pushing mode and sign-in gifts in school and family skits, while the challenge invited users to contribute New Year wishes. A separate celebrity livestream trial supplied material for meme-led videos about the contrast between the player’s public persona and the game.

The work targeted Gen Z students and young viewers interested in anime culture, school-life jokes and short-form comedy. The public-beta offer added a two-week New Year sign-in programme with random gift packs and the new cart-pushing mode. With no discount and no explicit conversion prompt, the activation stayed focused on awareness and product discovery.

At a glance
Objective
Product Launch
Occasion
New Launch · Spring Festival
Funnel
Awareness
Messaging
Love and Romance · Hands-on Testing · Nostalgia
Scenes
Daily Life at Home · Family and Parenting
Formats
Comedy Skit · Character Roleplay · Plot-twist Drama
Activation
Challenge · Meme Play · UGC Solicitation · Multi-tag Matrix
Discount
No Discount, Pure Brand Push
Against 658 Douyin Gaming campaigns

What set it apart

ChoiceShare of campaigns
Distinctive
Family and Parenting1.2%1 in 82
UGC Solicitation2%1 in 51
Celebrity Moment5.9%1 in 17
Challenge6.4%1 in 16
Meme Play9%1 in 11
Multi-tag Matrix9.1%1 in 11
Hands-on Testing11%1 in 9
New Launch13%1 in 8
Daily Life at Home18%1 in 5

Share of the 658 Douyin Gaming campaigns in the unrandom archive that made the same choice. Counted Nov 5, 2026.

Casting

A top-heavy, male-leaning mix of thirteen comedy and story creators

Follower range

409K–11.6M

13 creators with a public follower count

Casting

Head Ignite, Mid-tail Volume Pyramid

Top Heavy

Lean

Male Dominant

Playbook

The first step to copy

  1. 1
    Start with an action that demonstrates the mechanic

    Choose a simple, repeatable gesture that resembles the product’s defining feature, then make it the challenge anchor. Here, the paper plane mirrored the switch into a paper character, giving non-gaming creators a visual link they could build into everyday stories.

  2. 2+
    More steps in the full teardown

    casting, scripted scenes, the livestream hook and the public-beta offer

In unrandom

The full teardown adds

  • Reads and engagement for all 13 posts, ranked against similar creators
  • Estimated spend and cost per read
  • The breakout post, and why it led
  • What 45,097 comments asked for most
  • The rest of the playbook
  • Casting risks and smart moves

A public campaign observed on Douyin. unrandom did not run it and is not affiliated with 卡拉彼丘. Analysis by unrandom from public posts, updated Nov 5, 2026. Your brand? Request a correction